This time, in this fourth round with BAT – Blender Architectural Tips, I’ll focus into the Blender Camera photo-calibration.
With this technique you use the matching process to match an existing 3D model to a photo’s context. For example, you might have a model of a house that contains an addition and want to place that within a photo to show the change.
To achieve this result, we were supported by a tool called BLAM – Blender Camera Calibration Toolkit:
Project home: http://code.google.com/p/blam/
For those of you that follows the Mango project blog at mango.blender.org, yesterday a new feature has popped out from the work of Bretch, that is solving needs of the artists involved in the movie production.
This feature is the Blur Glossy, that seems to remove and clean caustic noise without visible loss of quality blurring it (I mentally associate this method with the common GI Final Gather blur)