Some time ago, i’ve found into a “BlenderArtists” post, a wonderfull video that shows an architectural animation rendered entirely with cycles in Blender from the user turqueque. I’ve asked for explanation of the beautiful looking IES architectural lights (visible at ~ 1:22) and of how to manage this effect into cycles renderer.
Here it is the animation:
For better comprehension of what IES Lights are, follow the link to CGArena:
The user answered my question with a clear and well explained video that’s teach you how to obtain a fake IES light effect with Blender Cycles
This 3D model is a lavender plant that i’ve modeled to add detail to an outdoor architectural render.
It’s free to download and rehuse!
Click the image to enlarge.
This 3D model is a plant with a flowerpot that i’ve modeled to add detail at an interior architectural render.
It’s free to download and rehuse with attribution.
This file is an example to demonstrate the capabilities of UVProject modifier combined with the Cycles render engine.
The cube is textured with two UV mapped textures managed through the UVProject modifier.
( For further information on the UV Project modifier, see the how to tutorial:
For those of you that follows the Mango project blog at mango.blender.org, yesterday a new feature has popped out from the work of Bretch, that is solving needs of the artists involved in the movie production.
This feature is the Blur Glossy, that seems to remove and clean caustic noise without visible loss of quality blurring it (I mentally associate this method with the common GI Final Gather blur)